Monsters
Monster
Commoner
Commoners include peasants, serfs, slaves, servants, pilgrims, merchants, artisans, and hermits.
Medium humanoid (any race), any alignment
- Armor Class
- 10
- Hit Points
- 4 (1d8)
- Speed
- 30 ft.
- STR
- 10 (+0)
- DEX
- 10 (+0)
- CON
- 10 (+0)
- INT
- 10 (+0)
- WIS
- 10 (+0)
- CHA
- 10 (+0)
- Senses
- passive Perception 10
- Languages
- any one language (usually Common)
- Challenge
- 0 (10 XP)
- Proficiency Bonus
- +2
Actions
Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.