Monsters
Monster
Grick
Medium monstrosity, neutral
- Armor Class
- 14 (natural armor)
- Hit Points
- 27 (6d8)
- Speed
- 30 ft., climb 30 ft.
- STR
- 14 (+2)
- DEX
- 14 (+2)
- CON
- 11 (+0)
- INT
- 3 (-4)
- WIS
- 14 (+2)
- CHA
- 5 (-3)
- Damage Resistances
- bludgeoning, piercing, and slashing from nonmagical weapons
- Senses
- darkvision 60 ft., passive Perception 12
- Languages
- None
- Challenge
- 2 (450 XP)
- Proficiency Bonus
- +2
Stone Camouflage. The grick has advantage on Dexterity (Stealth) checks made to hide in rocky terrain.
Actions
Multiattack. The grick makes one attack with its tentacles. If that attack hits, the grick can make one beak attack against the same target.
Tentacles. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 9 (2d6 + 2) slashing damage.
Beak. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.