Monsters
Monster
Scorpion
Tiny beast, unaligned
- Armor Class
- 11 (natural armor)
- Hit Points
- 1 (1d4 - 1)
- Speed
- 10 ft.
- STR
- 2 (-4)
- DEX
- 11 (+0)
- CON
- 8 (-1)
- INT
- 1 (-5)
- WIS
- 8 (-1)
- CHA
- 2 (-4)
- Senses
- blindsight 10 ft., passive Perception 9
- Languages
- None
- Challenge
- 0 (10 XP)
- Proficiency Bonus
- +2
Actions
Sting. Melee Weapon Attack: +2 to hit, reach 5 ft., one creature. Hit: 1 piercing damage, and the target must make a DC 9 Constitution saving throw, taking 4 (1d8) poison damage on a failed save, or half as much damage on a successful one.