Spell
Enhance Ability
2nd-level transmutation
- Casting time
- 1 action
- Range
- Touch
- Components
- V, S, M (fur or a feather from a beast)
- Duration
- Concentration, up to 1 hour
- Concentration
- Yes
- Ritual
- No
You touch a creature and bestow upon it a magical enhancement. Choose one of the following effects; the target gains that effect until the spell ends.
*Bear's Endurance.* The target has advantage on constitution checks. It also gains 2d6 temporary hit points, which are lost when the spell ends.
*Bull's Strength.* The target has advantage on strength checks, and his or her carrying capacity doubles.
*Cat's Grace.* The target has advantage on dexterity checks. It also doesn't take damage from falling 20 feet or less if it isn't incapacitated.
*Eagle's Splendor.* The target has advantage on Charisma checks.
*Fox's Cunning.* The target has advantage on intelligence checks.
*Owl's Wisdom.* The target has advantage on wisdom checks.
At higher levels
When you cast this spell using a spell slot of 3rd level or higher, you can target one additional creature for each slot level above 2nd.